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  1. HH_katherine

    Changes to Electrum Pack Pricing Incoming

    Only the lowest one will be impacted! I can't say anything about the Early Access release date yet, but can't wait to share more with everyone.
  2. We’re making changes to the content and pricing of Electrum Packs as we approach Steam Early Access and Open Beta. Upon launching in Steam Early Access, the plan is to change the 650 Electrum pack to contain 500 Electrum instead. The price will stay the same. There are many reasons for this change. Firstly, we wanted to reward Ancestors who were playing during Closed Beta and thank them for their support with larger amounts of Electrum for their money. Secondly, as part of launching in Early Access, we will be distributing 150 promotional Electrum to every Ancestor! Use this Electrum to kickstart your adventure in the Heartlands and begin building your legacy. When accounts are reset for Open Beta, you will receive the amount of Electrum you purchased, regardless of the price change. So if you purchased the 650 Electrum Pack during Closed Beta, you will receive 650 Electrum once Open Beta begins. If you have any additional questions about the change and what it means for you, don’t hesitate to ask them in this thread!
  3. HH_katherine

    In case you are just coming back...

    OH no!!! My brain eyes have failed me... Thank you @Skate !!! Forgive me, it's Monday... 😭
  4. HH_katherine

    Beta invite

    Hey there! We set your account as "active" on the backend manually, so you should be able to log in now Let me know what happens!
  5. HH_katherine

    I can not create a weapon

    Awesome, happy to hear it! Let us know if you have any other questions
  6. HH_katherine

    QoL change to quests

    Hey there Grizzly! So happy to hear you're enjoying the game - I recommend using the Challenges menu (its on the upper right corner of the screen under the minimap, looks like a ribbon.) From there, you can pick up new quests and challenges that can be activated from any place.
  7. HH_katherine

    Gaining Valr

    Hey there! Complete achievements and go on quests - that can be done at all levels and you will be awarded valr. Even low-level legacies can be turned into valr which can help you level the ones you like most!
  8. HH_katherine

    Some imprints don't display on the dismantling menu

    This sounds like a bug-I'll move it over to the other forum
  9. HH_katherine

    Beta invite

    Hey there! Don't forget to check your spam folders - some players' verification emails are being routed there and they are getting lost.
  10. HH_katherine

    In case you are just coming back...

    Thanks for making this @TheBlackKnight ! It's always helpful to have a compact list to save time if players prefer not to check out the patch notes.
  11. HH_katherine

    Help us pick our holiday skins and attachments!

    I love the idea of a snowflake set! So cute!
  12. HH_katherine

    Multiple Suggestions

    Thank you for your patience - lots to cover here! I'll take a pass on it and then send it along to see if others are able to chip in with their thoughts. T11 Dungeon - I love the idea of something happening above the clouds! Because the game does take place on a World Tree, it seems feasible that at some point we will be able to explore the branches at the top - perhaps this space could be surrounded by clouds? It would be fun to get in another diverse biome, so something up in the sky would be a lot of fun. Dragons are always super cool too - I wonder if we might be able to introduce some into the game apart from a new dungeon? Player Experience (Early-End Game) - I've heard some feedback that the early game is a little slow, but the addition of health regeneration in-game has made it more accessible after the removal of Vampiric and Rally. We're always looking for new ways to spice up the early game (like the new tutorial quest that was added recently) so please let us know if you have ideas there too! For second life -- I like the idea of gear being connected to boss kills on the account. I don't do the balancing, however, so I imagine that there's a reason we have this system in place. I'll see if Ryan is able to hop in on that. For mid-game -- I've also heard that T6 isn't as popular with players. I imagine that the slowdown has a lot to do with that, it would certainly be worth revisiting and considering the addition of a path. Chests/Potions/Loot - The feedback on chests is helpful, we're always continuing to balance things like that - the concept of pre-loaded "emergency" potions is neat too. We do have some ALs that activate that way, so perhaps this is something we'll be able to revisit in our major overhaul this January. Adjusting loot drop rates at higher tiers may also be feasible, although I know we moved away from loot dropping too easily, which is the problem we used to have. Perhaps in the process, this swung too far in the other direction! Game modes (challenge mode) - This would be really fun for post-release, some players have even advocated for the addition of a PvP server just for fun. It might be interesting to make a hard mode server that serves a similar purpose. Pets - ...are on the way! We've been planning on adding them for a while now, I'm very excited for them to arrive. Structures - have been requested a lot in accordance with clans/guilds. We have a few ideas on how players might be able to create structures (that wouldn't take over the Heartland or allow structures to get in the way of gameplay) that we'll share at a later time when we decide whether or not to move forward with it. Special End-Game Quests - this is also something we want more of in general - currently, there is only one Raid. More will be on the way! I like your idea of it being something that comes in waves, however, kind of like a special Well that can only be run with several players. That could be another fun way to earn Valr!
  13. HH_katherine

    i need play this game

    Hey there Shy! Good news - check your email inbox (and possibly your spam folder.) We send out keys as soon as you register! This key can be redeemed on Steam. Let us know if you have any other questions, we'll see you in the Heartlands :)!
  14. Hey there, Skate! This is fantastic, thank you for sharing this with us. I like the idea of a founders item - it feels more special that way. Many folks have requested a sort of "guild hall" or general ability to congregate in a physical space, so that's something that we're definitely looking into. It would be especially fun if these guilds and halls could all work together in some kind of big in-game event - the possibilities are endless! As you mention, scope would be one of the biggest considerations here - but I think that some of your other suggestions about a member cap or requiring heftier, guild-wide achievements to unlock some material would really help. I love the idea of being able to decorate a space too! It's not something we will likely be able to integrate soon, but the game will always continue to grow and expand so nothing is out of the question for the future. Thank you again for sharing with us!
  15. HH_katherine


    Hey all! The latest hotfix (yesterday) made these changes, among others: Reduces enemy damage over time status effects (poison, burning) by 25% Changed health regeneration so that firing doesn't reset the cooldown I personally feel that the hotfix made great strides towards fixing the elimination of Vampiric, but I want to hear what you guys think! Did the latest hotfix fix this issue?