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  1. So yesterday(10th January) I noticed some odd player, who was going incredibly fast, so I decided to investigate, and came to conclusion that he is cheating, then I proceeded to make him confess. I made a video about it with evidence, here is the link - How to catch a Speedy Man (not sure if i can embed it here) This seems lika a pretty big problem if someone can just change variables with a bit of tinkering in cheating engine. It would seem like the devs should fix this, by protecting variables somehow, this is an online game after all, and I feel like there should be something preventing people from messing with memory and have an actual effect in-game. Now i don't have a very good idea of what is happening with the whole duping and mass bloodstone situation, but maybe they use something like this too. Edit: Forgot to mention the cheaters name, so here it is - Jutro Subota
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