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Progress on Economy and Server Feedback

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Edit: The post originally indicated that "The Returner is added to the list of important NPCs so new players know they can return items with Bloodstone." This is not in the latest design, the Returner still charges Electrum. The post has been updated accordingly.

Edit 2: The original post did not include that "The bug where Ancestral Legacies were incorrectly displayed as "claimed" by another character has been fixed." The post has been updated to reflect this.


Hello Ancestors,

Earlier this week we told you that we were listening and are working towards addressing your concerns. We’ve made progress but there’s still plenty of work to be done and fixes to be made. Here’s where we are at and where we’re going:

Concerns 
-Inventory space is low, causing feelings of frustration
-Electrum is the only way to have fun
-It's not clear that saving items after death costs Electrum, a free path needs to be emphasized
-The Electrum purchase UI needs work to not feel so “in-your-face”
-Servers are unstable and progress is lost
-Electrum and Bloodstones duplication exploits

What We’ve Done So Far
-Increase inventory for all players by 10 spaces
-Improved server stability
-Electrum and Bloodstone exploits have been patched and solved
-The bug where Ancestral Legacies were incorrectly displayed as "claimed" by another character has been fixed

Things in Tomorrow’s Hotfix
-Allow players to purchase up to 10 inventory slots with Bloodstone
-The Exchange has received a location change and visual update to draw more attention and make its purpose clearer to players
-The Returner is added to the list of important NPCs so new players know they can return items

Things in Development
-A fix for the bug that shows an empty Exchange until clicking on another category
-Recovering items after death for Electrum is being removed 
-Adding an item that can be earned in game to recover items from the Returner
-Expanding the Store to include Bloodstone purchases, creating a universal Store
-Combining Crafting and Equipment Vendors for added convenience
-Fixing bugs causing players to be unable to remove postings from The Exchange
-Fixing bugs preventing players from purchasing in-game Supporter Packs if their Steam overlay is disabled
Fixing bugs in Daily Rewards that prevent players from claiming their reward or made them skip rewards

A healthy player economy is one of our top priorities. Part of that means discussing how best to distribute Electrum to players. We will keep you updated as this and many other discussions develop. Thank you for continuing to offer feedback and support and we’re looking forward to some exciting changes in the future.

-The Survived By Team

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Update: We found an unexpected bug in our hotfix build that will need to be remedied before we can send it out - this hotfix will be delayed until tomorrow.

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