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hh_katherine

EA Week 2 - Hotfix 1

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Hello Ancestors! We are currently deploying a Hotfix that contains the following: 
- Allow players to purchase up to 10 inventory slots with Bloodstone, in the Store and Treasure Hunter
- The Exchange has received a location change and visual update to draw more attention and make its purpose clearer to players
- The Returner is added to the list of important NPCs so new players know they can return items
- (Community) Added Vault to game introduction for first time players
- (Community) Updated the Craftsman's text for first time players
- Improved The Tower layout to provide better flow for players
- Auto Select Server now considers all numbered game servers within a player's region
- Updated Ancestral Legacy menu and consume warning to only happen on first consume
- (Community) Provided more Daily Rewards details for where to collect items
- Show a message when the player tries to purchase Electrum when the Steam overlay is disabled
- (Community) Recovering items after death for Electrum is being removed 
- Expanding the Store to include Bloodstone purchases, creating a universal Store
- Combining Crafting and Equipment Vendors for added convenience
- Allow players to purchase Steam Packs via Steam website when Steam Overlay is disabled
- Made it so Tier 9  & Tier 10 enemies drop T5 crafting materials at half the rate 
- (Community) A fix for the bug that shows an empty Exchange until clicking on another category
- Fixed a bug causing players to be unable to remove postings from The Exchange
- Fixed a bug preventing players from purchasing in-game Supporter Packs if their Steam overlay is disabled
- (Community) Fixed a bug in Daily Rewards that prevent players from claiming their reward or made them skip rewards
- (Community) Fixed a bug that put the Daily Rewarded Ancestral Legacy into the players inventory
- (Community) Fixed a bug with Rationing Ancestral Legacy which caused the AL to not work on potions
- (Community) Fixed a bug where players weren't awarded the 1 Ancestral Legacy card slot at death
- (Community) Fixed a bug in the Main Menu Store that made purchasing hang
- Fixed a bug where all inventory, Auction House, and Exchange postings displayed as 0/XX, even when multiples are owned
- (Community) Fixed a bug that allowed account names to include HH_ and spaces at the beginning & end of names

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1 minute ago, TheGorilla said:

Thank you for the constant fixes and community activity!

Ditto. Also, at this time on a Saturday?! When do you all take breaks?

Edited by Michaell
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Quote

- (Community) Recovering items after death for Electrum is being removed 

Can you please emphasize on this for us? does this mean that when we die we are unable to collect any items before moving onto the legacy screen? must we save our items before going into the well for instance?

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You guys are amazing, I probably wouldn't have given this game a second chance after that rough launch if it wasn't for your amazing communication. You rock! 

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Just now, Vinyl said:

Can you please emphasize on this for us? does this mean that when we die we are unable to collect any items before moving onto the legacy screen? must we save our items before going into the well for instance?

Wondering the same thing.

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Just now, Vinyl said:

Can you please emphasize on this for us? does this mean that when we die we are unable to collect any items before moving onto the legacy screen? must we save our items before going into the well for instance?

Great Question from Vinyl, I was wondering about that also.

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Just now, Xerd said:

Wondering the same thing.

They mean you can't pay Electrum to the returner to save gear. Or at least I assume, as this is what they said in the stream.

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1 minute ago, Xerd said:

Wondering the same thing.

Thats what it sounds like, didnt seem like the biggest deal in the first place cause you are paying 3x the ele.

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It has been talked about before how bloodstone will be used to return items on death and not electrum, they're essentially doing a currency change to avoid seeming like they just want people to buy electrum all the time.  

Edited by Dryice101

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Hi,

How i get back item from mail return when server unstable(runout time error)? I lost all item and thorn item because this

 

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Still can't claim

28 minutes ago, hh_katherine said:


- (Community) Fixed a bug in Daily Rewards that prevent players from claiming their reward or made them skip rewards
 

 

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2 hours ago, hh_katherine said:

Hello Ancestors! We are currently deploying a Hotfix that contains the following: 
- Allow players to purchase up to 10 inventory slots with Bloodstone, in the Store and Treasure Hunter
- The Exchange has received a location change and visual update to draw more attention and make its purpose clearer to players
- The Returner is added to the list of important NPCs so new players know they can return items
- (Community) Added Vault to game introduction for first time players
- (Community) Updated the Craftsman's text for first time players
- Improved The Tower layout to provide better flow for players
- Auto Select Server now considers all numbered game servers within a player's region
- Updated Ancestral Legacy menu and consume warning to only happen on first consume
- (Community) Provided more Daily Rewards details for where to collect items
- Show a message when the player tries to purchase Electrum when the Steam overlay is disabled
- (Community) Recovering items after death for Electrum is being removed 
- Expanding the Store to include Bloodstone purchases, creating a universal Store
- Combining Crafting and Equipment Vendors for added convenience
- Allow players to purchase Steam Packs via Steam website when Steam Overlay is disabled
- Made it so Tier 9  & Tier 10 enemies drop T5 crafting materials at half the rate 
- (Community) A fix for the bug that shows an empty Exchange until clicking on another category
- Fixed a bug causing players to be unable to remove postings from The Exchange
- Fixed a bug preventing players from purchasing in-game Supporter Packs if their Steam overlay is disabled
- (Community) Fixed a bug in Daily Rewards that prevent players from claiming their reward or made them skip rewards
- (Community) Fixed a bug that put the Daily Rewarded Ancestral Legacy into the players inventory
- (Community) Fixed a bug with Rationing Ancestral Legacy which caused the AL to not work on potions
- (Community) Fixed a bug where players weren't awarded the 1 Ancestral Legacy card slot at death
- (Community) Fixed a bug in the Main Menu Store that made purchasing hang
- Fixed a bug where all inventory, Auction House, and Exchange postings displayed as 0/XX, even when multiples are owned
- (Community) Fixed a bug that allowed account names to include HH_ and spaces at the beginning & end of names

I really like the Material drop idea, however it's Very over tuned at the moment. With the new system, a lot of the current end game grind is removed, as every Enriched material dropped is equal to 125 Raw mats. With buff potions you can get around 200-250 Enriched mats from one dungeon if you clear it fully. I was able to do this on both T5 and T7 hard mode in under 40 minutes, meaning I got upwards of 31,000 raw mats already processed into T5 Mats, per dungeon. I think this idea could be really good, however with the current implementation, it makes crafting super easy, and unbalanced compared to what it was before. After hitting T9, there is no reason to ever pick up raw mats again, as it's a waste of time to even refine them. I think that dungeons should continue to drop Raw mats, with a chance to drop an enriched material instead of a raw material at about 1/75. @hh_katherine

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37 minutes ago, MightyWolf_ said:

Sounds ok, but no Locus fix is a bummer :/

x)

Ok their a lot of good stuf, you can't use anymore electrum to recover your gears so it's mean you need to ask to the returner if i'm right

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8 hours ago, hh_katherine said:

- (Community) A fix for the bug that shows an empty Exchange until clicking on another category

This wasn't fixed. The Auction House has this problem aswell.

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8 hours ago, hh_katherine said:

- (Community) Fixed a bug where players weren't awarded the 1 Ancestral Legacy card slot at death

Jumped in well again, still same max slots (as seen with creating new and with bard). Is there some limit to times new slot is given?

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