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Lucanus

The health buff might have been a mistake

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I understand that it was necessary, but come on. With 5-6 people in a dungeon, it takes at least 10, or more, times as long to kill a boss. I understand the mobs, but the bosses? I wouldn't want to die near the end of the agonizing 5-minute fight, and even if I did not, the rewards just do not compensate for the time spent fighting.

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Totally agree. Now I have more reason to solo run :). What happens with our game for now??? It's broken soon :D

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It was said that increased difficulty will come with increased drop rate in upcomming patch.
Right now we have to enjoy just increased difficulty.

 

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Hey all! Cockroach is right -- this is only the first step in balancing out dungeons for larger, scaling groups. I promise more is on the way!

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