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hh_katherine

Week 10 Hotfix 1

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  • Fixed a bug where the benefit of Relics consumed before the last patch were not stacking properly with newly consumed Relics.
  • Fixed a bug where the benefits of Celerity Response, Defensive Response, Evasive Escape, Rapid Escape and Restorative Response could stack.
  • Fixed a bug where equipment that had level requirements would sometimes be unequipped when logging out and back in again.
  • Fixed a bug where Light and Medium Heirloom armor could receive an affix on creation.
  • Fixed a bug where loot drops were appearing a long ways away from the source of the drop.
  • Fixed a bug where 0s was sorting to the top of the Well Time Leaderboard.


And as a final note, we are currently working through a bug with crafting recipes that cost Bloodstone. To get around that you can now buy a "Bloodstone Cluster" from either the crafting vendor or the Treasure Hunter if you want to craft an Offering. This is a temporary fix, and once the real fix is done those clusters will be removed from the game. (Please don't horde them. They won't be worth anything in a few days.)

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23 minutes ago, hh_katherine said:
  • Fixed a bug where the benefits of Celerity Response, Defensive Response, Evasive Escape, Rapid Escape and Restorative Response could stack.

Thank you, finally no more invincible Infiltrator. Now I can finally run Evasive Escape without worrying about the bug for my favorite class.

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Why did you suddenly remove the Cupid skin and electrum from this month's daily rewards? That's a bit disappointing :(

Well, thanks for the fixes anyway.

 

Edited by Skrurg

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32 minutes ago, Skrurg said:

Why did you suddenly remove the Cupid skin and electrum from this month's daily rewards? That's a bit disappointing :(

Well, thanks for the fixes anyway.

 

Thanks for catching that!  Those daily rewards have been added back in.

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